
After attaching the back of the head to the face it now acts on the symetry modifier.
Now I can refine the whole shape of the head and the face as it is all one piece.

Here is a turbo-smoothed result of my model so far, I am realy happy with how it is coming on. I feel I need some more detail in the neck, to add some more character.

To add detail to the neck I had to add more polygons to the model, I tried to create muscles in the neck and collar bones.

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