At this stage I am almost happy with the shape of the model, so I started to add the features into it which couldnt be translated through the topolgy.
By eye I started to extrude and create new polygons to create an accurate representation of the nostrils.
Lips.
Eyelids
I spent some time with the materials and shape of the eyeball, creating reflection and a shiny quaility to it.
Lips.
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